/* Prism Collision — Effects: elevation, borders, motion
   Premium-but-restrained. Shadows are soft, cool-tinted (navy), never heavy. */
:root {
  /* Shadows — cool navy-tinted, subtle */
  --shadow-xs: 0 1px 2px rgba(15, 45, 92, 0.06);
  --shadow-sm: 0 1px 3px rgba(15, 45, 92, 0.08), 0 1px 2px rgba(15, 45, 92, 0.06);
  --shadow-md: 0 4px 12px rgba(15, 45, 92, 0.10);
  --shadow-lg: 0 12px 28px rgba(15, 45, 92, 0.12);
  --shadow-xl: 0 24px 48px rgba(15, 45, 92, 0.16);
  --shadow-focus: 0 0 0 3px rgba(26, 71, 137, 0.28);

  /* Borders */
  --border-width: 1px; /* @kind spacing */
  --border-hairline: 1px solid var(--border-subtle);

  /* Motion — precise, no bounce; quick confident easing */
  --ease-standard: cubic-bezier(0.2, 0, 0, 1); /* @kind other */
  --ease-out: cubic-bezier(0.16, 1, 0.3, 1); /* @kind other */
  --dur-fast: 120ms; /* @kind other */
  --dur-base: 200ms; /* @kind other */
  --dur-slow: 320ms; /* @kind other */

  /* Brand gradient (prism sheen) — used sparingly for marks/accents */
  --gradient-prism: linear-gradient(135deg, #1A4789 0%, #4A6FA5 100%); /* @kind other */
  --gradient-prism-deep: linear-gradient(135deg, #0F2D5C 0%, #1A4789 60%, #4A6FA5 100%); /* @kind other */
}
